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 Quick and dirty BM Hunter Guide

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Gondel




Posts : 5
Join date : 2008-08-24
Location : Greensboro, NC

Quick and dirty BM Hunter Guide Empty
PostSubject: Quick and dirty BM Hunter Guide   Quick and dirty BM Hunter Guide EmptyFri Sep 12, 2008 1:21 am

Cookie cutter talent build:
http://www.worldofwarcraft.com/info/classes/hunter/talents.html?tal=5120020052501224310510505201205000000000000000000000000000000000

Flexible talnets are: The 5 points in efficency may be moved into improved hunter's mark, although 1
hunter in the raid with improved hunter's mark is enough, as it will override non-improved. Also,
non-improved will refresh improved hunter's mark with improved hunter's mark.
Also the point in endurance training may be moved anywhere in the first 2 BM tiers.

Steadyshot macros:
3:2 macro:
#showtooltip Steady Shot
/script UIErrorsFrame:Hide()
/castsequence reset=3 Steady Shot, Auto Shot
/cast [target=pettarget, exists] Kill Command
/script UIErrorsFrame:Clear(); UIErrorsFrame:Show()

1:1 macro:
#showtooltip Steady Shot
/cast !Auto shot
/cast Steady Shot
/cast [target=pettarget, exists] Kill Command
/script UIErrorsFrame:Clear()

If you are comfortable with macros, feel free to insert trinket usage into these if you would like.

Rotations:
3:2 rotation:
This rotation currently provides maximum DPS (damage per second) , though it can burn
threw your mana quickly. To execute this rotation you should select a target, have your
pet attack it if feasible, apply a hunter's mark if possible, and then spam the above 3:2 macro
until it is dead. Aside from using a pot, trinket, a cooldown (i.e. Beastial Wrath or Rapid Fire),
feign death, misdirect, or refreshing a hunter's mark; no other buttons are needed.

1:1 rotation:
This rotation currently provides maximum DPM (damage per mana) , though it deals a little less
damage than a 3:2. To execute this rotation you should select a target, have your
pet attack it if feasible, apply a hunter's mark if possible, and then spam the above 1:1 macro
until it is dead. Aside from using a pot, trinket, a cooldown (i.e. Beastial Wrath or Rapid Fire),
feign death, misdirect, or refreshing a hunter's mark; no other buttons are needed.

Which rotation is better will depend on fight length, group/raid composition, your gear, and how
well stocked with mana pots you happen to be. If you are tapping out on a 3:2, or if a 1:1 is
efficent enough for you to use aspect of the hawk full time, it could well do more damage than
a 3:2. You will have to decide which to use on a fight to fight basis.

Aimed Shot, Arcane Shot, Multi-shot and Stings:
Aimed Shot: Should only be used to misdirect, or in a situation where the healing debuff is useful as
using it results in a loss of dps.

Arcane Shot: Useful for sniping damage when a mob may die before a steady shot gets off. Also
useful while moving or experiencing pushback. Can be manually weaved in during bestial wrath +
rapid fire if mana is not an issue. Otherwise will result in a loss of dps/dpm.

Multi-shot: If mana is not an issue, can be manually weaved in place of a steady shot when multiple
mobs will be hit. If there is only one target usage will generally result in loss of dps/dpm.

Stings: Should generally be reserved for situations where the debuff is necessary. Serpent sting
will generally result in a loss of dps/dpm.

Misdirect/Feign Death:
Should be abused as much as possible (particularly feign death).

Discuss.
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Vaj




Posts : 2
Join date : 2008-08-29

Quick and dirty BM Hunter Guide Empty
PostSubject: Re: Quick and dirty BM Hunter Guide   Quick and dirty BM Hunter Guide EmptySat Sep 13, 2008 10:15 pm

the 3:2 macro is also used generally for slower speed bows because it will automaticly go to a 1:1 ratio when rapid fire and other haste effects occur.

for example the Don santos gun has a speed of 2.7 and when combined with serpent swiftness and a ammo pouch puts the speed down to 1.96 seconds and steady shot is reduced down to 1.1 secs. on the other hand the sunfury bow has a speed of 2.9 and after talents and whatnot is down to 2.1 seconds and steady shot at 1.1. it causes less clipping of auto shot getting two steadies off using the sunfury bow as opposed to the santos.. hope i worded that right....makes sense to me at least haha and thats all that matters....ask questions if you dont get it.
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