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 Dragon's Guide To Raiding Shammy's ( The Short Version )

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Dragon

Dragon


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Join date : 2008-08-24

Dragon's Guide To Raiding Shammy's ( The Short Version ) Empty
PostSubject: Dragon's Guide To Raiding Shammy's ( The Short Version )   Dragon's Guide To Raiding Shammy's ( The Short Version ) EmptyWed Sep 17, 2008 11:01 am

Elemental

http://www.worldofwarcraft.com/info/classes/shaman/talents.html?tal=5503010501021335105100000000000000000000050205201005000000000


Restoration

http://www.worldofwarcraft.com/info/classes/shaman/talents.html?tal=0000000000000000000050000000000000000000055231051355310515321


Enhancement

http://www.worldofwarcraft.com/info/classes/shaman/talents.html?tal=0000000000000000000050250021050213353115150205301000000000000
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Dragon

Dragon


Posts : 23
Join date : 2008-08-24

Dragon's Guide To Raiding Shammy's ( The Short Version ) Empty
PostSubject: Re: Dragon's Guide To Raiding Shammy's ( The Short Version )   Dragon's Guide To Raiding Shammy's ( The Short Version ) EmptyWed Sep 17, 2008 11:03 am

Raiding

Sunwell

Trash
Frost resistance totem: Sunblade Arch Mage casts frost nova
Purge: Renew on Sunblade Dawn Priest
Earth Shock: Holy nova of Sunblade Dawn Priest. You cannot interrupt the mindflay of the Sunblade Dusk Priest.

Brutallus Grounding totem doesn't work on burn in Brutallus ver. 4 on the PTR

Black Temple

Illidan: Phase 1: After each shadowfiend debuff expires or the parasites die, water shield will proc. Use earth shield during phase 2 for anti-pushback.

Phase 2: If healing one of the flame tanks, one of the few fights in which you willl cast Healing Wave. Otherwise, use Chain Heal. Give tanks Grace of Air and Fire Resistance.

Phase 4: Drop Earthbind near Illidan to slow the Shadow Demons.

Illidari Council: Have a shaman chain heal the tank on Gathios (paladin). The heals should jump to melee DPS who will take damage from his Consecration (2,250 damage every 3 seconds for 21 seconds).

Earth Shock : Lady Malande's heals and her Divine Wrath. Don't interrupt the Empowered Smite. It does far less damage than Divine Wrath.

Reliquary of Souls (RoS): Phase 2: Essence of Desire doubles your healing but eventually reduces your mana pool to zero. Earth Shield casters to reduce spell pushback. At the end of Phase 2, cast healing totem and earth shield on yourself, while you still have the aura Essence of Desire so you have them for Phase 3. If you run out of mana before the phase ends, [Totem of the Maelstrom] will allow a shaman to cast HW rank 1 for zero mana.

Gurtogg Bloodboil
Amplify Magic: Use on everyone. His DoT is physical.

Teron Gorefiend: Haste friendly. Fight becomes very healing intensive the last 45-60 seconds.

Supremus: Each time he shifts his gaze, it procs Water Shield.

Naj’entus: Haste friendly
Note: Dampen magic does NOT reduce damage done when the Tidal Shield bursts. Use Amplify Magic on everyone.

Trash (Karabor Sewers): Several mobs will require you to drop poison cleansing totem
Trash (Sanctuary of Shadow): Several mobs will require you to drop poison cleansing totem, including Stalkers and Primalists. Purge the Lightning Shield from Ashtongue Stormcallers.

Mount Hyjal

Archimonde: The boss has an aura or pulse that will cause a charge of Water Shield to be consumed at the start of the fight. This can result in the shaman temporarily getting aggro

Kaz'rogal: Shadow resist gear will help you resist the Mark of Kaz'rogal. It's a short fight that favors gear with +Int rather than mp5.

Azgalor: Shadow resist gear will help you resist his AoE silence.

Tempest Keep
Kael’Thas: Second add (Sanguinar) fears in both Phase 1 and Phase 3. You can interrupt Kael’s fireballs with Earth Shock.

Solarian: Earth Shock: Will not interrupt Arcane missiles. She will sometimes target totems for Arcane missiles so it can be worth dropping all four.

Void Reaver: Stand directly under the boss and spam chain heals on yourself and melee so you don't have to run from orbs.

Trash: Astromancer: The molten armor can be purged
Bloodwarder Squire: Earthshock will interrupt heals
Tempest Falconer: His fire shield can not be purged
Crystalcore Sentinel: His Overcharge (16,000+) can not be interrupted with Earthshock

Serpentshrine Cavern (SSC)

Lady Vashj Grounding totem absorbs Shock Burst. Absolutely crucial for this fight. Shock Burst stuns the main tank, causes him to lose aggro and does 8325-9675 damage. Used in Phases 1 and 3.

Nature Resist: Static Charges do 2,775 to 3,225 nature damage in Phase 1 and 3. Forked Lightening does 2,300-2,600 nature damage in Phase 2. The poison clouds of the Spore Bats in phase 3 are also nature damage.

Earthbind: Slows Coilfang Striders

Tremor: Breaks the fears of the Coilfang Striders

Leotheras Fire Resitance Totem for whoever tanks him in the Demon phase. Save Bloodlust/Heroism for when he hits 15%. If you drop a searing totem during the Whirlwind, a tank can stand next to it since it will probably aggro Leo after the whirlwind is over. Recall your totems prior to the Demon phase to avoid any issues with the Searing Totem aggroing the boss.

Karathress
Earth Shock to interrupt heals Fathom-Guard Caribdis (Priest)
Grounding Totem will absorb the Frost Shocks from Fathom-Guard Tidalvess (Shaman)
One of the few fights where you should not use Amplify Magic.

Morogrim
Grace of Air: Give to tank
Amplify Magic: Put on the main tank. Up to 95% of Morogrim's damage is physical.

Hydross
Nature Resist/Frost Resist: You may need to keep one or both of these down for the tanks, depending on available pally buffs and hunter buffs. Searing Totem: Can cause wipes during the transition. Every transition is a complete aggro wipe.
Dampen Magic: Use on tanks

Trash
Purge: Greyheart Tidecaller of Poison Shield
Purge: Greyheart Nether-Mage of Frost Destruction, Fire Destruction and Arcane Destruction (if mages don't spell steal it first)
Tremor: Vashj'ir Honor Guard

Zul'Aman (ZA)

Zul'Jin: In Phase 3 (Eagle form), pop your trinkets and then drop Healing Stream. During this phase, using any ability that costs mana (such as healing) causes you to take 1250 damage. However, you do not take damage from dropping totems. Your Earth Elemental is immune to the damage from the tornadoes. Also have any jewel crafters use [Dense Stone Statue].

Hex Lord Malacrass: Shadow resist gear helps. Earth Shield either yourself for 100% protection against spell push back or Earth Shield a DPS caster.
Amplify Magic on the whole group. Dampen magic will not reduce damage from Spirit Bolts.

Halazzi (Lynx): Grounding totem does not absorb anything.

Trash
Amani'shi Flame Caster: Purge their haste buff if a mage doesn't spell steal

Magtheridon
Earth Shock interrupts both the shadow volley and the dark mending (heal) of Hellfire Channelers
Stoneclaw: Will work on Burning Abyssals

Gruul
High King Maulgar: Grounding totem will absorb Kiggler’s (shaman’s) lightening bolt (3,000). Does not absorb Krosh’s (mage’s) Greater Fireballs. Earth Shock interrupts the heals of Blindeye (Priest). Use Tremor once Maulgar gets below 50% health -- he fears.

Gruul
Amplify Magic: Use on entire raid, including the tanks.
Grace of Air: Give to tank

Trash
Tremor: Breaks Psychic Scream (fear) of Gronn-Priest
Earth Shock: Interrupts Heal of Gronn-Priest. They always cast this after they fear.
Purge: Removes renew on Gronn-Priest

Karazhan

Prince: Give the tank Grace of Air since the Prince hits hard and can do burst damage.

Nightbane
Tremor: Will break Bellowing Roar (fear). You can stand at max healing range to avoid it.
Stoneclaw: Works on the skeletons
Earth Elemental: Works on the skeletons
Earthbind: Works on skeletons

Illhoof
Fire Elemental: Use to AOE the imps.
Earth Shield: Put on the warlock or mage who is AOEing the imps to reduce spell pushback.

Netherspite
Healing Stream: Drop at the end of the portal phase while you still have the +healing buff from the green beam.

Searing Totem: Aggro resets at the end of the banish phase. If a Searing totem was down during the banish phase, Netherspite will attack it and give your tank time to get control of the boss. A Searing Totem can also be dropped before the banish phase and used to tank Netherspite during the banish phase (assuming your raid does no DPS to Netherspite while banished).

Aran
Grounding: Absorbs Aran’s Frostbolts (3500-3400), Fireball (3910-5290) and Arcane Missiles (6300-7700 total) from Aran. Also absorbs water bolts from the Elementals (1000-2000)
Earthshock: Interrupts Aran’s Frostbolts, Fireballs and Arcane Missiles. You can't interrupt his Pyroblast.

Maiden
Grounding: Absorbs Holy Fire
Searing: She will target your searing totem instead of a player. Totem is destroyed. She does not target other totems (such as mana spring, etc.)
PVP trinket: Will not work to break Repentence

Wizard of Oz
Fire Elemental: Extremely effective on Strawman, who gets disoriented after taking fire damage
Searing totem: Will disorient Strawman
Magma: Does not work on Strawman beyond the first pulse
Frost Resist: Dorothee casts Water Bolt (2025-2475)
Tremor: Breaks Dorothee fear
Earth Shock: Will not work on Dorothee’s Water Bolt

Big Bad Wolf
Tremor: Breaks fear (Terrifying Howl)

Romulo and Julianne
Earth Shock: Interrupts her heal (Eternal Affection)
Earth Shock: Inerrupts her stun (powerful attraction). Best one to not interrupt
Earth Shock: Interrupts her holy damage (blinding passion ~6000)
Purge: Removes her Devoation (increased damage)

Remove Poison: Removes his Poisoned Thrust (which stacks)
Purge: Removes his Daring (increased damage)

Moroes
Poison Cleansing: Removes the Blind he casts on a target in melee range. If you are an enhancement shaman and no one else in the raid can remove poison, you MUST have this totem down since he could blind you. Resto and Elemental shamans can stand further away to avoid being blinded. Be quick to remove the poison from the tank because if the off-tank is gouged, he will run rampant on your healers.

Purge: Will remove any buffs cast by the paladins on Moroes

Earthbind: Slows the adds

Earth Shock: Interrupts the Mana Burn of Baronesss Dorothea Millstipe (shadow priest).

Trash

Spectral Stallion (before Attuneman)
Purge: Removes the buff the horse gets from the debuff Absorb Vitality

Spectral Charger (before Attunman)
Tremor: Removes Howl of Terror (fear)
Also note he charges the farthest player so don’t back up too far

Concubine (before Maiden)
Tremor: Breaks her Temptation (seduce)
Please note that the auras of the Wanton Hostess are not purgeable

Skeletal Usher (before opera)
Grounding: Will Absorb Ice Tomb but the ushers will still de-aggro off the tank targeted

Spectral Performer (before opera)
Grounding: Absorbs Bad Poetry
Tremor: Removes Bad Poetry
Fire Protection: Reduces damage from Curtain Call (2775-3225)

Trapped Soul (before Curator)
Frost Resist: Can resist Cone of Cold attack

Please read and rermember this.

Dragon
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